Their bite was intended to improve to 1d6 base damage at level 35, then to 1d8 at level 40, but due to a bug, faerie dragon familiars have no creature weapon at these levels and resort to unarmed strikes with a base damage of 1d2 (and no enhancement bonus). At later levels, their natural weapon (a bite) gets an enhancement bonus. They can also cast improved invisibility with a caster level equal to their master's, subject to a maximum of 15, as well as use a confusion bolt.
Trained skills: (‡) hide, listen, search, spot, taunt (at level 21) (No skills improve after level 29.)įeats: alertness, darkvision, immunity to sleep, improved evasion, weapon proficiency (creature), dodge (at level 21), mobility (at level 21), nature sense (at level 21)īlueprint: (‡) x0_fm_fdrg01 to x0_fm_fdrg40 Special abilities įaerie dragon familiars are immune to paralysis and have spell resistance that increases with their master's level.